Ninefox Gambit

English language

ISBN:
978-1-84997-992-4
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4 stars (1 review)

3 editions

A good book in a great series

4 stars

I had no idea what to expect when I went into Ninefox Gambit, and it was extraordinarily confusing for the first... 100 pages or so. The book begins in media res during a big future/magic infantry battle except the magic might be high-level mathematics? In the first 20 pages alone are going to be puzzling your way through deliberately alien concepts like "calendrical rot" and "linearizable force multiplier formations" and "threshold winnowers". These aren't presented a friendly, "here's a new word, we will explain it now, or at least provide some context way." They are presented as things everyone takes for granted, and if you're lucky, in the next 20 or 50 pages you will gather enough contextual knowledge to piece together what they actually mean in the world of the book.

That could all be a really bad thing, but ultimately it ended up being kind of like a …